More on faster MD5

All of you who liked the first version of famous algorithms on steroids library from blooddy will be pleased by the new release. This time it’s even faster and more stable. The author got rid of some bugs too (like this one).

Also at last he hosts the file himself so I finally can cut my traffic bills by half.

9 Responses to “More on faster MD5”


  • I’m still super-interested in getting my hands on the source, if possible. That said, it’s great to have this available, and as I said in response to the previous post, the PNG encoder really speeds up my self-rendering virtual camera.

  • Oh, sorry, I’ll try to explain. It’s possible I’m mistaken I’m my thinking and if that’s the car please correct me.

    I made this virtual camera that pretty much does what any other Flash virtual camera does, except that I included the ability to have it output the whole movie as a rendered PNG sequence. For the one I use in my own projects I have all the actionscript in its own directory in the standard as3 directory structure. This works well with this new library because I put it in the standard components directory and everything works fine.

    The problem comes in redistribution. I’d like to be able to send thus vcam out for others to use in as simple a form as possible, while still retaining three possibility off user modification. As far as I can tell the best east to do that would be to have it all encapsulated into a single library symbol, with no external file dependencies. The only way I know to do that its to limit it to have actionscript only on the timeline.

    Does that make sense? Is there some method I don’t know about for packaging this kind of thing without having to worry about external files but still maintaining the possibility of user modification?

  • By the way, I write that on my phone, so please excuse spelling errors :/

  • I’ve run into a bit of a problem. Do you know if there’s something special I need to do to make this work in CS4? It works fine in CS5 but when I try to use it in CS4 it disrupts my actionscript. I guess it isn’t compiling correctly, though it doesn’t actually give me any compile errors. Is this SWC for CS5 only?

  • I’m having an issue when I try to compile it into my application due to “macromedia.abc.DecoderException: unknown opcode?? 55″. This sounds like the swc is compiled against a different version of Flex than I am using. Is it possible to get it to compile to be compatible with Flex 3.5 (or release source code and I’ll figure out how to do it)

  • Thank you for these utilities.

    - Tahir.

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